Friday, December 10, 2010

the process of early modern development

The greatest talented man,leonardo had the following ideas regarding robot.it was his another great contribution to the fiels of science and engineering
Leonardo da Vinci (1452–1519) sketched plans for a humanoid robot around 1495. Da Vinci's notebooks, rediscovered in the 1950s, contain detailed drawings of a mechanical knight now known as Leonardo's robot, able to sit up, wave its arms and move its head and jaw.[11] The design was probably based on anatomical research recorded in his Vitruvian Man. It is not known whether he attempted to build it. In 1738 and 1739, Jacques de Vaucanson exhibited several life-sized automatons: a flute player, a pipe player and a duck. The mechanical duck could flap its wings, crane its neck, and swallow food from the exhibitor's hand, and it gave the illusion of digesting its food by excreting matter stored in a hidden compartment.[12] Complex mechanical toys and animals built in Japan in the 18th century were described in the Karakuri zui (Illustrated Machinery, 1796)

It was issc Asimov who futured the robot to nurture the mankind and still popular:

Isaac Asimov's Four Laws of Robot behavior

Asimov created the four laws of robot behavior, cyber laws all robots had to obey and a fundamental part of positronic robotic engineering. The Isaac Asimov FAQ states, "Asimov claimed that the laws were originated by John W. Campbell in a conversation they had on December 23, 1940. Campbell in turn maintained that he picked them out of Asimov's stories and discussions, and that his role was merely to state them explicitly. The first story to explicitly state the three laws was "Runaround", which appeared in the March 1942 issue of "Astounding Science Fiction". Unlike the Three Laws, however, the Zeroth Law is not a fundamental part of positronic robotic engineering, is not part of all positronic robots, and, in fact, requires a very sophisticated robot to even accept it."

  • Law Zeroth: A robot may not injure humanity, or, through inaction, allow humanity to come to harm.
  • Law One: A robot may not injure a human being, or, through inaction, allow a human being to come to harm, unless this would violate a higher order law.
  • Law Two: A robot must obey orders given it by human beings, except where such orders would conflict with a higher order law.
  • Law Three: A robot must protect its own existence as long as such protection does not conflict with a higher order law.
for further reading;
1:
  • Cheney, Margaret [1989:123] (1981). Tesla, Man Out of Time. Dorset Press. New York. ISBN 0-88029-419-1
  • Craig, J.J. (2005). Introduction to Robotics. Pearson Prentice Hall. Upper Saddle River, NJ.
  • Needham, Joseph (1986). Science and Civilization in China: Volume 2. Taipei: Caves Books Ltd.
  • Sotheby's New York. The Tin Toy Robot Collection of Matt Wyse, (1996)
  • Tsai, L. W. (1999). Robot Analysis. Wiley. New York.
  • DeLanda, Manuel. War in the Age of Intelligent Machines. 1991. Swerve. New York.
  • Journal of Field Robotics

External links


Research

the babtism of robots

"Robot" is a czech word which means labour,serf.And so why today robot is the best labour that every wants need at home

In general robot is defined as "an automatic device that performs functions normally ascribed to humans or a machine in the form of a human."

The Word Robot

The acclaimed Czech playwright, Karel Capek, made famous the word robot, the Czech word for forced labor or serf. Capek introduced the word in his play R.U.R. (Rossum's Universal Robots) first performed in Prague in January 1921. Capek's play presents a paradise where robot machines initially provide many benefits for humans, but in the end bring an equal amount of blight in the form of unemployment and social unrest.



The Word Robotics - Eliza

The word robotics comes from Runaround, a short story published in 1942 by Isaac Asimov. One of the first robots Asimov wrote about was a robo-therapist. A Massachusetts Institute of Technology Professor, Joseph Weizenbaum, wrote the Eliza program in 1966, a modern counterpart to Asimov's fictional character. Weizenbaum initially programmed Eliza with 240 lines of code to simulate a psychotherapist. The program answered questions with questions.